glGenerateMipmap¶
generate mipmaps for a specified texture object
- arguments
-
int
$target
Specifies the target to which the texture object is bound for glGenerateMipmap. Must be one ofGL_TEXTURE_1D ,GL_TEXTURE_2D ,GL_TEXTURE_3D ,GL_TEXTURE_1D_ARRAY ,GL_TEXTURE_2D_ARRAY ,GL_TEXTURE_CUBE_MAP , orGL_TEXTURE_CUBE_MAP_ARRAY .
- returns
-
void
Copyright © 2010-2014 Khronos Group
This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.