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attach a renderbuffer as a logical buffer of a framebuffer object

function glFramebufferRenderbuffer(int $target, int $attachment, int $renderbuffertarget, int $renderbuffer) : void
  1. int $target Specifies the target to which the framebuffer is bound for glFramebufferRenderbuffer.
  2. int $attachment Specifies the attachment point of the framebuffer.
  3. int $renderbuffertarget Specifies the renderbuffer target. Must be GL_RENDERBUFFER.
  4. int $renderbuffer Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach.


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