Skip to content

glDeleteBuffers

delete named buffer objects

function glDeleteBuffers(int $n, ?int ...$buffers) : void
arguments
  1. int $n Specifies the number of buffer objects to be deleted.
  2. ?int $buffers
returns

void


Copyright © 2010-2014 Khronos Group

This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.