glfwSetInputMode¶
Sets an input option for the specified window.
This function sets an input mode option for the specified window. The mode
must be one of GLFW_CURSOR
, GLFW_STICKY_KEYS
,
GLFW_STICKY_MOUSE_BUTTONS
, GLFW_LOCK_KEY_MODS
or
GLFW_RAW_MOUSE_MOTION
.
If the mode is GLFW_CURSOR
, the value must be one of the following cursor
modes:
- GLFW_CURSOR_NORMAL
makes the cursor visible and behaving normally.
- GLFW_CURSOR_HIDDEN
makes the cursor invisible when it is over the
content area of the window but does not restrict the cursor from leaving.
- GLFW_CURSOR_DISABLED
hides and grabs the cursor, providing virtual
and unlimited cursor movement. This is useful for implementing for
example 3D camera controls.
If the mode is GLFW_STICKY_KEYS
, the value must be either GLFW_TRUE
to
enable sticky keys, or GLFW_FALSE
to disable it. If sticky keys are
enabled, a key press will ensure that
glfwGetKey
returns GLFW_PRESS
the next time it is called even if the key had been released before the
call. This is useful when you are only interested in whether keys have been
pressed but not when or in which order.
If the mode is GLFW_STICKY_MOUSE_BUTTONS
, the value must be either
GLFW_TRUE
to enable sticky mouse buttons, or GLFW_FALSE
to disable it.
If sticky mouse buttons are enabled, a mouse button press will ensure that
glfwGetMouseButton
returns
GLFW_PRESS
the next time it is called even
if the mouse button had been released before the call. This is useful when
you are only interested in whether mouse buttons have been pressed but not
when or in which order.
If the mode is GLFW_LOCK_KEY_MODS
, the value must be either GLFW_TRUE
to
enable lock key modifier bits, or GLFW_FALSE
to disable them. If enabled,
callbacks that receive modifier bits will also have the @ref
GLFW_MOD_CAPS_LOCK bit set when the event was generated with Caps Lock on,
and the GLFW_MOD_NUM_LOCK
bit when Num Lock was on.
If the mode is GLFW_RAW_MOUSE_MOTION
, the value must be either GLFW_TRUE
to enable raw (unscaled and unaccelerated) mouse motion when the cursor is
disabled, or GLFW_FALSE
to disable it. If raw motion is not supported,
attempting to set this will emit GLFW_PLATFORM_ERROR
. Call @ref
glfwRawMouseMotionSupported to check for support.
- arguments
-
\GLFWwindow
$window
The window whose input mode to set.int
$mode
One ofGLFW_CURSOR
,GLFW_STICKY_KEYS
,GLFW_STICKY_MOUSE_BUTTONS
,GLFW_LOCK_KEY_MODS
orGLFW_RAW_MOUSE_MOTION
.int
$value
The new value of the specified input mode.
- returns
-
void