glfwSetCursorPos¶
Sets the position of the cursor, relative to the content area of the window.
This function sets the position, in screen coordinates, of the cursor relative to the upper-left corner of the content area of the specified window. The window must have input focus. If the window does not have input focus when this function is called, it fails silently.
Do not use this function to implement things like camera controls. GLFW
already provides the GLFW_CURSOR_DISABLED cursor mode that hides the
cursor, transparently re-centers it and provides unconstrained cursor
motion. See glfwSetInputMode for more
information.
If the cursor mode is GLFW_CURSOR_DISABLED then the cursor position is
unconstrained and limited only by the minimum and maximum values of
a double.
- arguments
-
\GLFWwindow$windowThe desired window.float$xposThe desired x-coordinate, relative to the left edge of the content area.float$yposThe desired y-coordinate, relative to the top edge of the content area.
- returns
-
void