glCopyBufferSubData¶
copy all or part of the data store of a buffer object to the data store of another buffer object
function glCopyBufferSubData(int $readTarget, int $writeTarget, int $readOffset, int $writeOffset, int $size) : void
- arguments
-
int
$readTarget
Specifies the target to which the source buffer object is bound for glCopyBufferSubDataint
$writeTarget
Specifies the target to which the destination buffer object is bound for glCopyBufferSubData.int
$readOffset
Specifies the offset, in basic machine units, within the data store of the source buffer object at which data will be read.int
$writeOffset
Specifies the offset, in basic machine units, within the data store of the destination buffer object at which data will be written.int
$size
Specifies the size, in basic machine units, of the data to be copied from the source buffer object to the destination buffer object.
- returns
-
void
Copyright © 2010-2014 Khronos Group
This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.