glCopyBufferSubData¶
copy all or part of the data store of a buffer object to the data store of another buffer object
function glCopyBufferSubData(int $readTarget, int $writeTarget, int $readOffset, int $writeOffset, int $size) : void
- arguments
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int$readTargetSpecifies the target to which the source buffer object is bound for glCopyBufferSubDataint$writeTargetSpecifies the target to which the destination buffer object is bound for glCopyBufferSubData.int$readOffsetSpecifies the offset, in basic machine units, within the data store of the source buffer object at which data will be read.int$writeOffsetSpecifies the offset, in basic machine units, within the data store of the destination buffer object at which data will be written.int$sizeSpecifies the size, in basic machine units, of the data to be copied from the source buffer object to the destination buffer object.
- returns
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void
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