glClientWaitSync¶
block and wait for a sync object to become signaled
- arguments
-
int
$sync
The sync object whose status to wait on.int
$flags
A bitfield controlling the command flushing behavior. flags may beGL_SYNC_FLUSH_COMMANDS_BIT .int
$timeout
The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled.
- returns
-
int
Copyright © 2010-2014 Khronos Group
This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.