glRenderbufferStorageMultisample¶
establish data storage, format, dimensions and sample count of a renderbuffer object's image
function glRenderbufferStorageMultisample(int $target, int $samples, int $internalformat, int $width, int $height) : void
- arguments
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int$targetSpecifies a binding target of the allocation for glRenderbufferStorageMultisample function. Must beGL_RENDERBUFFER .int$samplesSpecifies the number of samples to be used for the renderbuffer object's storage.int$internalformatSpecifies the internal format to use for the renderbuffer object's image.int$widthSpecifies the width of the renderbuffer, in pixels.int$heightSpecifies the height of the renderbuffer, in pixels.
- returns
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void
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