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establish data storage, format, dimensions and sample count of a renderbuffer object's image

function glRenderbufferStorageMultisample(int $target, int $samples, int $internalformat, int $width, int $height) : void
  1. int $target Specifies a binding target of the allocation for glRenderbufferStorageMultisample function. Must be GL_RENDERBUFFER.
  2. int $samples Specifies the number of samples to be used for the renderbuffer object's storage.
  3. int $internalformat Specifies the internal format to use for the renderbuffer object's image.
  4. int $width Specifies the width of the renderbuffer, in pixels.
  5. int $height Specifies the height of the renderbuffer, in pixels.


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