glRenderbufferStorage¶
establish data storage, format and dimensions of a renderbuffer object's image
- arguments
 - 
int$targetSpecifies a binding target of the allocation for glRenderbufferStorage function. Must beGL_RENDERBUFFER .int$internalformatSpecifies the internal format to use for the renderbuffer object's image.int$widthSpecifies the width of the renderbuffer, in pixels.int$heightSpecifies the height of the renderbuffer, in pixels.
 - returns
 - 
void 
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