glUniformBlockBinding¶
assign a binding point to an active uniform block
function glUniformBlockBinding(int $program, int $uniformBlockIndex, int $uniformBlockBinding) : void
- arguments
-
int
$program
The name of a program object containing the active uniform block whose binding to assign.int
$uniformBlockIndex
The index of the active uniform block within program whose binding to assign.int
$uniformBlockBinding
Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program.
- returns
-
void
Copyright © 2010-2014 Khronos Group
This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.