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glFlushMappedBufferRange

indicate modifications to a range of a mapped buffer

function glFlushMappedBufferRange(int $target, int $offset, int $length) : void
arguments
  1. int $target Specifies the target to which the buffer object is bound for glFlushMappedBufferRange, which must be one of the buffer binding targets in the following table:
  2. int $offset Specifies the start of the buffer subrange, in basic machine units.
  3. int $length Specifies the length of the buffer subrange, in basic machine units.
returns

void


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