Skip to content


enable and disable writing of frame buffer color components

function glColorMask(bool $red, bool $green, bool $blue, bool $alpha) : void
  1. bool $red Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components are written.
  2. bool $green
  3. bool $blue
  4. bool $alpha


Copyright © 2010-2014 Khronos Group

This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.