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define the scissor box for a specific viewport

function glScissorIndexed(int $index, int $left, int $bottom, int $width, int $height) : void
  1. int $index Specifies the index of the viewport whose scissor box to modify.
  2. int $left Specify the coordinate of the bottom left corner of the scissor box, in pixels.
  3. int $bottom
  4. int $width Specify ths dimensions of the scissor box, in pixels.
  5. int $height


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